﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DS.SludgeEngine.Base
{
    public enum MouseStates
    {
        Rest,
        Click,
        Dragging,
        Release
    
    }

    public enum Actions
    {
        CameraLeft,
        CameraRight,
        CameraUp,
        CameraDown,
        MovementLeft,
        MovementRight,
        MovementUp,
        MovementDown,
        MenuLeft,
        MenuRight,
        MenuUp,
        MenuDown,
        Enter,
        Escape,
        Ship,
        Tank
    }
}

